Adjusts the transparency level of different types of objects in the view windows.
Transparency Options
The following sliders range from 0.0 (fully opaque) to 1.0 (fully transparent).
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Changes the transparency of all CVs, hulls, edit points, blend points, and so on.
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Changes the transparency of all free curves and curves-on-surface.
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Changes the transparency of all surfaces.
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Changes the transparency of all meshes.
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Changes the transparency of all locators, evaluation objects, construction objects (points, vectors, planes, canvases), visual
cross-sections, and visual curves-on-surface.
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Changes the transparency of the paint on all images layers on all canvases.
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Changes the transparency of all reference data. Reference datat is created when importing a reference file through File > Reference Manager.