Apply a planar projection on to a solid texture
 
 
 
  1. Select a tool from the Render > Create Texture Projections cascading menu.
  2. Click or click-drag in a modeling window to place the pivot point of the new Texture Projection Object.
    Note

    The Texture Projection Object is different for each Projection type.

    A new shader appears in the Multi-lister, with a Projection texture mapped to its Color.

Tips

To place a projective texture placement

  1. Pick the projective texture placement object and the items that you want to snap to.
  2. Choose Render > Place Projection or click its icon.

    The texture placement object is snapped to the bounding box of the picked items.