Creates exclusive or multiple clusters in an animation.
Exclusive – Members of the new cluster are not allowed to be in any other cluster.
Multiple – The picked elements are allowed to be in other clusters.
You can change the Members state once a cluster has been created in the Cluster Editor window (Animation > Editors > Clusters).
Limit transformations of face-surface CVs and clustered face-surface CVs along the plane of the face-surface.
Instead, create a new cluster and empty it.
Use the cluster editor to copy the cuts from the original cluster into a new cluster. This will preserve the cluster percentages. Reorder the clusters so that the new cluster immediately follows the original.
Instead, use Edit > Copy and Edit > Paste to create a copy of both clusters and members.