Windows > Object Lister
 
 
 

Opens the Object Lister. The Object Lister provides a structured view of the components of the scene.

The Object Lister organizes your scene based on either modeling layers (By Layer), or in the following order: Canvases, Construction Entities, Group Nodes, followed by all other geometry (By Object). Choose which view you want from the Show menu.

When you first open the Object Lister, the hierarchy structure is closed. To open a section, click the icon. To expand all groups in a layer or object, -click its icon. To expand all layers or groups, click the icon in the Object Lister's menu bar. To collapse, click the corresponding icon.

To pick an object, curve, layer, selection of layers or other item in the Object Lister, click it with the . When ordering By Layer, clicking on a layer also makes it the construction layer.

Hold to pick several adjacent objects, or (Windows) or (Mac) to pick several non-adjacent objects.

Any objects picked in the scene can be easily located by clicking on the small up and down arrows.

If there are several items picked, each one will be scrolled to in turn in the direction you have picked. When the end of the list is reached, the display scrolls to the start.

Changing layer properties

Grouping and re-arranging objects

Click an object (curve, surface, and so on) with the to display a pull-down menu containing the following choices:

In Layer mode, you can re-order layers or move objects between layers by using the to drag and drop.

In the same manner, you can also drag and drop a layer from the Object Lister into a category in the Layer Categories editor (Windows > Information > Layer Categories...).

Object lister menus

Show

By Layer

Shows all objects, geometry, cameras, planes and so on, grouped inside their geometry layer.

Note

If you set Modeling Layers mode to Number in your General Preferences, then the Object Lister displays the layer numbers instead of the layer names, for example, #1, #2, and so on

By Object

Lists all items in the following order.

  • Two envelops for Canvases and Construction Entities
  • Group nodes
  • All other geometry

Categories

All layers

All layers in the scene are shown in the object lister.

Reference layers

Only modeling layers that have been set to Reference are displayed in the Object Lister and scene.

Selected layers

Only modeling layers that have been picked are displayed in the Object Lister and scene. To pick layers, click their names. To pick a number of layers, -click to pick layers that are contiguous, or -click (Windows) or -click (Mac) to pick layers that are separated from each other.

Search and Pick

The Search & Pick field at the top right of the Object Lister window helps you dynamically sort and arrange objects. For example, if you have a large model, and want to group all the curves, type “curve” in this field, then press (Windows) or (Mac). All objects whose names start with “curve” (case insensitive) are picked in the Object Lister, as well as the modeling window. You can scroll up and down in the Object Lister to check the picked objects and can cross-check in the modeling window.

Hold the (Windows) or (Mac) key and click to unpick any curve object that is not required for the group. Then create a new group node or put the curve objects in an existing group node.

If a collapsed group node has a picked "curve" object, the group node expands, to make it easier to find the picked geometry.

You can also use the “*” character as a wildcard. For example, *shell* will find all objects whose names contain the string “shell”, and *30 will find all objects whose names end with “30”.

Object lister icons

Icon Meaning
 
Camera
 
Camera eye
 
Camera up
 
Camera view
 
Canvas
 
Info button. Click to bring up information about the number of curves, surfaces, trimmed surfaces, and canvases
 
Cloud
 
Construction plane
 
Curve on surface
 
Curve
 
DAG (directed acyclic graph) node
 
Instance
 
Light
 
Mesh
 
Null node
 
Overlay plane
 
Point
 
Scanned data
 
Shell
 
Surface
 
Target
 
Texture projection
 
Trimmed surface
 
Unknown object
 
Vector

Highlight colors

Objects and layers are highlighted in different colors to indicate the following:

  • White - Selected object
  • Light green - Object with construction history
  • Light blue - Selected layer
  • Yellow - Construction layer
  • Brown - Reference layer (objects are not pickable but are snappable)
  • Dark blue - Inactive layer (objects are templated)

Option box

Embedded
Turn on this option to display the Object Lister as a collapsible window which appears as a narrow vertical tab against the left-hand-side of the main Alias window when not in use.

To open the Embedded Object Lister window, simply roll over its tab. The window stays open as long as the mouse cursor remains within its boundaries.

The window has two small icons on its tab. If you click the icon, the Object Lister window only opens or closes when you click its tab. Click the icon again to return the window to its original state. To close the window, click the close icon.

You can also resize the lister by dragging the striped triangle in its lower right corner.