Offset meshes
 
 
 

How to offset meshes to produce either regular offset meshes, or STL-ready mesh objects.

By default, this tool takes a mesh and produces a watertight STL mesh from it (solid).To do this, it first duplicates the original mesh, then creates a mesh offset, removes any problem vertices, and finally joins the mesh offset to the original mesh’s duplicate.

To produce a simple offset mesh, you must set Output to Offset in the option box.

To offset a mesh

  1. Select a mesh

    (or wait after entering the tool to select the mesh).

  2. Double-click the Mesh > Mesh Offset icon to open the option box.
  3. Choose the offset Distance (default is 1.0).
  4. Set Output to Solid or Offset.
  5. Press the Offset button.

    The offset is created, and the original mesh is kept.

    If the output is a solid, it is ready for export to STL format.

  6. Select another mesh to offset, if needed. You can only offset one mesh at a time.