Animation > Tools > Bone Style
 
 
 

Changes the way bones are displayed.

Bone Display Options

Objects

Click All to affect all objects, or Active to affect only active objects.

See Draw a skeleton in the Animating manual.

Bone Style

Line: draws bones with connecting lines between joints.

Round: draws bones with rounded shapes.

Pyramid: draws bones with symmetric triangular shapes. The bones have a fixed width, so the longer the bones are, the more slender they appear. (This style becomes Proportional when the bone length is less than 1.5 units.)

Proportional: draws bones in symmetric triangular shapes, with their width proportional to their length.

Triangular: draws asymmetric triangular shaped bones. This style makes it easier to detect 90 or 180 degree rotation or flipping along the bone axis.

Bone Tab

Toggle this option ON to attach a tab bar to the bone axis. It also helps you to detect if the bone is flipped.

See Also