Returns the inverse kinematics skeleton to the neutral or rest pose.
Choose Animation > IK > Assume Rest Pose❒ to open the Rest Pose Options window.
Neutral Pose – Sets node translations and rotations to zero.
Rest Pose – Sets joint translations and rotations to the rest pose.
None – Assumes a pose for selected joints or nodes only.
Above – Assumes a pose for selected joints and all joints or nodes above them.
Below – Assumes a pose for selected joints or nodes and all joints below them.
Both – Assumes a pose for selected joints and all joints above and below them.
Used – Assumes the rest pose for all joints that have been transformed
All – Assumes the rest pose for every joint in the skeleton.
Rotation – Assumes the rest pose for rotation parameters.
Translation – Assumes the rest pose for translation parameters.
Both – Assumes the rest pose for both rotation and translation parameters.