Adjusts the transparency level of different types of objects in the view windows.
The following sliders range from 0.0 (fully opaque) to 1.0 (fully transparent).
Changes the transparency of all CVs, hulls, edit points, blend points, and so on.
Changes the transparency of all free curves and curves-on-surface.
Changes the transparency of all surfaces.
Changes the transparency of all meshes.
Changes the transparency of all locators, evaluation objects, construction objects (points, vectors, planes, canvases), visual cross-sections, and visual curves-on-surface.
Changes the transparency of the paint on all images layers on all canvases.
Changes the transparency of all reference data. Reference datat is created when importing a reference file through File > Reference Manager.