Part 7: Creating the button
 
 
 

In this section, you will create a button from a modified sphere.

Opening the tutorial file (optional)

If you successfully completed Part 6, you can proceed directly to the next step, Creating a primitive sphere.

If you were not successful in part 6, open the file called joystick_part7.wire, located in the wire directory of the CourseWare project. This file contains the completed model from Part 6.

Watch Part 7 of the tutorial.

Creating a primitive sphere

You will now create the button for the joystick, by placing and transforming a primitive sphere.

  1. Choose Layouts > Top or F5 to switch to the top view.

  2. In the Layer Bar, click the Joystick layer to select it.

    The layer is shown in yellow. This means that it is the active layer, and any new curves or surfaces are placed on it.

  3. Choose Surfaces > Primitives > Sphere .
  4. Double click the icon to open the option box. You need to create a whole sphere, so check that the sweep is set to 360 degrees.

    Click the Go button at the bottom of the sphere option box.

  5. Hold down the (Windows) or (Mac) key to turn on grid snapping. Click near the grid intersection just inside the right-hand edge of the base.

    A small sphere is placed on the grid intersection.

  6. Choose Transform > Move .
  7. Click and drag the to move the sphere to half way between the handle and the edge of the base.

  8. Choose Transform > Non-p Scale .
  9. Click and drag the to stretch the sphere sideways.

  10. With Transform > Non-p Scale still selected, click and drag the to stretch the sphere upwards, making an oval shape for the button.

  11. Choose Layouts > Left (F6) to switch to the Left view.

  12. Choose Transform > Move .
  13. Click and drag the to move the sphere vertically until the center of the sphere is approximately aligned to the top edge of the base.

  14. Choose Transform > Rotate .
  15. Click and drag the to rotate the sphere to approximately match the angle of the base.

  16. Choose Pick > Nothing to unpick the sphere.
  17. Choose Layouts > Perspective to switch to the Perspective view.

Save your work

  1. Choose File > Save As to save the current scene.
  2. Save your work in the wire directory of the Lessons project.
  3. Name your file myjoystick7.wire.