Picking refers to selecting objects in the scene for use with other tools. For example, to move a CV, you must pick the CV, then use the Move tool on the picked CV.
Picking objects in the scene is a fundamental part of modeling with Alias. Because it is so important, Alias provides several different tools for picking.
All the objects in the scene highlight to show they are picked.
Unlike most selection tools, Pick > Object Types > All Objects/Lights does not stay selected, since you never need to use it twice in a row.
When these momentary types of tools finish, the current tool reverts to the last continuous tool you selected.
The Pick > Nothing tool unpicks every object, leaving nothing picked.
Like the Pick > Object Types > All Objects/Lights tool, the Pick > Nothing tool does not stay selected. The current tool reverts to the last tool you used.
To pick and unpick individual objects
The cone highlights to show it is picked.
The object you clicked becomes unpicked.
The left mouse button toggles objects between picked and unpicked.
The object you clicked is picked and the other objects are unpicked.
The middle mouse button picks only the object you click.
The object is unpicked.
The unpicks objects. This is most useful with pick boxes, as you will see in the next procedure.
To use pick boxes to pick and unpick several objects at once
All the objects inside the pick box toggle between picked and unpicked.
Now only the objects inside the box are picked.
Any objects inside the pick box are unpicked.
A fourth picking behavior called Add can be assigned to any of the mouse buttons through Preferences > Selection Options . In this mode, all objects that you click or select with a pick box are picked. This mode never unpicks anything.
The Information window appears.
The information window allows you to adjust parameters for objects in the scene.
All objects in the scene are unpicked.
When you press (Windows) or (Mac), the sphere is picked.