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 Select an edge ring

Polygon selection

Edge ring and edge loop selection tips
 
                
               
             
             
            
            Select an edge loop
          
       
       
       
       
      An edge loop is
         a path of polygon edges that are connected in sequence by their
         shared vertices. For example, if you select one horizontal edge
         on a sphere, an edge loop selection will attempt to select all of
         the horizontal edges along that same line of latitude on the sphere.
      
      Edge loop selections
         let you select several edges across a polygon mesh without having
         to select each edge individually.
      
      There are several options
         for selecting an edge loop on a polygonal mesh in Maya. You can
         select:
      
      
         - an edge loop that fully traverses a polygonal
            mesh
         
- an edge loop that partially traverses
            a polygonal mesh
         
- a multi-directional edge loop path on
            a polygonal mesh
         
For more information
         on how an edge loop selection works, see 
                  Edge ring and edge loop selection tips.
      
      To
         select an edge loop that fully traverses a polygonal mesh
      
      
         - In the scene view, press the right mouse
            button over a polygon mesh and select Edge from the context sensitive
            marking menu.
         
- Double-click on an edge of the polygon
            mesh where you want the edge loop selection to occur.
            When you double-click
               an edge on the mesh, a path of selected edges appears across the
               mesh in either direction from the edge you select.
             For example, if you double-click
               on a single horizontal edge on a sphere, a loop selection will select
               the remaining edges that lie along the same line of latitude on
               the sphere as the edge you selected, provided the selection does
               not encounter any faces that are not four-sided.
             
To select a partial edge loop
      
      
         - In the scene view, select the polygon
            mesh upon which you want to select the edge loop.
            The selected polygon
               mesh highlights in a green color.
             
- From the Polygons menu
            set, choose 
                     Select > Select Edge Loop Tool.
            The selected polygon
               mesh highlights in a blue color to indicate edge selection
               mode.
             
- In the scene view, click an edge of the
            polygon mesh where you want the edge loop selection to begin.
         
- Continue to click edges along the same
            contour line on the mesh, to create a partial loop selection of
            edges on the mesh.
            It’s not necessary that
               you click every edge along the path, just click once to specify
               the first edge and a second time along the same contour line along
               the mesh to indicate the end of the path.
             The Select
                  Edge Loop Tool indicates the partial loop selection by
               selecting any edges that exist between subsequent edges you select.
             
- If
            you want to select a multidirectional edge loop path on
            the polygonal mesh, do the following:
            
               - In the scene view, click on an edge of
                  the polygon mesh where you want the edge loop path selection to
                  begin.
               
- Continue to click on edges along the
                  same contour line on the mesh to build a partial loop of selected
                  edges on the mesh.
               
 The Select
                  Edge Loop Tool indicates the partial loop selection by
               selecting any edges that exist between the edges you’ve previously
               selected.
             
               - It’s not necessary that you click on
                  every edge along the path. Click once to specify the first edge
                  and a second time along the same contour line along the mesh to
                  indicate the end of the path.
               
- To change the direction of the selection
                  path, click the edge that is directly adjacent to the edge you previously
                  selected to indicate the change in direction for the selection.
               
 
- When you have completed the desired edge
            loop selection, you can do one of the following to exit the tool:
            
               - Choose the Select Tool in
                  the Toolbox (Hotkey: q).
               
- Choose another tool or feature that performs
                  the next operation on the edge loop selection.
               
 For example, selecting
               the Move Tool to move the selected
               edge loop, selecting 
                        Edit Mesh > Extrude to
               extrude the selected edge loop, or converting the edge loop selection
               to faces.
             
- If you want to cancel the edge selection,
            do one of the following:
            
               - To cancel the selection of an edge,   + + on the
                  desired edge. on the
                  desired edge.
- To cancel the selection of a portion
                  of the edge loop,   + + on the
                  portion of the selected region. on the
                  portion of the selected region.
- To cancel the edge selection entirely,
                  click anywhere in the scene view off of the mesh.