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 MayaToAlias export plug-in

Export plug-ins

RenderMan (RIB) export plug-in
                
               
             
             
            
            Wavefront (OBJ) export plug-in
          
       
       
       
       
      The objExport plug-in lets
         you export Maya polygon data to the Wavefront OBJ ASCII file format.
         It successfully converts:
      
      
         - Maya texture coordinate
            and vertex normal information.
         
 
         - Maya renderable set information
            into material names.
         
 
         - Maya component
            set information into groups.
         
 
      
      For details on exporting to OBJ format, see Basic
            Tools.
      
      NoteobjExport does not export OBJ
            formatted curves, surfaces, smoothing groups, or point group materials.
            It also does not support NURBS. Use the MayaToAlias plug-in for
            scenes that contain NURBS surfaces.
         
       
      NoteAutodesk provides the source code for the
            objExport plug-in as part of the Maya Developer’s Toolkit. Ensure
            that you have installed the Toolkit, and you can find the source
            code in .../files/devkit/plug-ins/objExport.cpp.
         
       
      To
         load the objExport plug-in
      
      
         - Open
            Maya and select 
                     Window >
                     Settings/Preferences > Plug-in Manager.
         
 
         - Click
            the loaded check box for the objExport
            plug-in.
         
 
      
      To
         export a file in OBJ format
      
      
         - Select 
                     File > Export All or 
                     File > Export Selection.
         
 
         - Selectf OBJexport as
            the file type and then click Export.