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 Create and assign materials to surfaces

Create and assign materials to surfaces

Assign existing materials to surfaces
 
                
               
             
             
            
            Create a material
          
       
       
       
       
      For more information
         about Maya materials, see 
                  Surface, displacement, volumetric materials.
      
      For more information about mental ray for Maya
         shaders, see 
                  mental ray for Maya custom shaders and 
                  mental ray for Maya nodes.
      
      Use one of the following methods to create a
         material in Hypershade:
      
      
         - Right-mouse
            button click in Hypershade, then select a material
            from the pop-up menu (Create > Materials).
         
- Select
            a material from the Create menu in the menu bar.
         
- From
            the Create Bar, middle-drag a material
            swatch into Hypershade. 
         
- Select
            a material from the 
                     Create Render Node window window.
         
To
         open the Create Render Node window
      
      
         - Do
            one of the following: