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 Set node attributes

Adjust node attributes

Work with shader libraries
 
                
               
             
             
            
            Animate a node attribute
          
       
       
       
       
      For
         more information about render nodes and their attributes, see 
                  About shading networks.
      
      For a detailed description of the material node
         attributes, see 
                  About surface materials, 
                  About displacement material, 
                  About volumetric materials.
      
      To
         animate an attribute
      
      
         - In
            Maya’s main window, set the Time Slider to a frame.
         
- In
            the node’s Attribute Editor, right-click
            the label of the attribute you want to key, such as the Color attribute,
            and select Set Key from the pop-up menu
            to create a key.
         
- Set
            the Time Slider to another frame.
         
- Adjust
            the attribute and set another key. For example, click the Blinn material’s
            color attribute and select a different color from the Color chooser
            each time you set a new key.
         
- Playback
            the animation. The surface to which the rendering attributes are assigned
            animate in the view (for instance, the Blinn color
            changes at each key you set).