#include <maya/MIOStream.h>
#include <math.h>
#include <stdlib.h>
#include <sweptEmitter.h>
#include <maya/MDataHandle.h>
#include <maya/MFnDynSweptGeometryData.h>
#include <maya/MDynSweptLine.h>
#include <maya/MDynSweptTriangle.h>
#include <maya/MVectorArray.h>
#include <maya/MDoubleArray.h>
#include <maya/MIntArray.h>
#include <maya/MMatrix.h>
#include <maya/MFnDependencyNode.h>
#include <maya/MFnNumericAttribute.h>
#include <maya/MFnUnitAttribute.h>
#include <maya/MFnVectorArrayData.h>
#include <maya/MFnDoubleArrayData.h>
#include <maya/MFnArrayAttrsData.h>
#include <maya/MFnMatrixData.h>
MTypeId sweptEmitter::id( 0x80016 );
sweptEmitter::sweptEmitter()
: lastWorldPoint(0, 0, 0, 1)
{
}
sweptEmitter::~sweptEmitter()
{
}
void *sweptEmitter::creator()
{
return new sweptEmitter;
}
MStatus sweptEmitter::initialize()
{
return( MS::kSuccess );
}
MStatus sweptEmitter::compute(const MPlug& plug, MDataBlock& block)
{
MStatus status;
if( !(plug == mOutput) )
return( MS::kUnknownParameter );
int multiIndex = plug.logicalIndex( &status );
McheckErr(status, "ERROR in plug.logicalIndex.\n");
MArrayDataHandle hOutArray = block.outputArrayValue(mOutput, &status);
McheckErr(status, "ERROR in hOutArray = block.outputArrayValue.\n");
MArrayDataBuilder bOutArray = hOutArray.builder( &status );
McheckErr(status, "ERROR in bOutArray = hOutArray.builder.\n");
MDataHandle hOut = bOutArray.addElement(multiIndex, &status);
McheckErr(status, "ERROR in hOut = bOutArray.addElement.\n");
MFnArrayAttrsData fnOutput;
MObject dOutput = fnOutput.create ( &status );
McheckErr(status, "ERROR in fnOutput.create.\n");
bool beenFull = isFullValue( multiIndex, block );
if( beenFull )
{
return( MS::kSuccess );
}
MTime cT = currentTimeValue( block );
MTime sT = startTimeValue( multiIndex, block );
MTime dT = deltaTimeValue( multiIndex, block );
if( (cT <= sT) || (dT <= 0.0) )
{
hOut.set( dOutput );
block.setClean( plug );
return( MS::kSuccess );
}
double speed = speedValue( block );
MVector dirV = directionVector( block );
double inheritFactor = inheritFactorValue( multiIndex, block );
MVectorArray fnOutPos = fnOutput.vectorArray("position", &status);
MVectorArray fnOutVel = fnOutput.vectorArray("velocity", &status);
double dt = dT.as( MTime::kSeconds );
MVector rotatedV = useRotation ( dirV );
MVectorArray inPosAry;
MVectorArray inVelAry;
MIntArray emitCountPP;
MObject thisObj = this->thisMObject();
MPlug sweptPlug( thisObj, mSweptGeometry );
if ( sweptPlug.isConnected() )
{
MDataHandle sweptHandle = block.inputValue( mSweptGeometry );
MObject sweptData = sweptHandle.data();
MFnDynSweptGeometryData fnSweptData( sweptData );
if (fnSweptData.lineCount() > 0) {
int numLines = fnSweptData.lineCount();
for ( int i=0; i<numLines; i++ )
{
inPosAry.clear();
inVelAry.clear();
emitCountPP.clear();
MDynSweptLine line = fnSweptData.sweptLine( i );
MVector p1 = line.vertex( 0 );
MVector p2 = line.vertex( 1 );
inPosAry.append( p1 );
inPosAry.append( p2 );
inVelAry.append( MVector( 0,0,0 ) );
inVelAry.append( MVector( 0,0,0 ) );
emitCountPP.clear();
status = emitCountPerPoint( plug, block, 2, emitCountPP );
emit( inPosAry, inVelAry, emitCountPP,
dt, speed, inheritFactor, rotatedV, fnOutPos, fnOutVel );
}
}
if (fnSweptData.triangleCount() > 0) {
int numTriangles = fnSweptData.triangleCount();
for ( int i=0; i<numTriangles; i++ )
{
inPosAry.clear();
inVelAry.clear();
emitCountPP.clear();
MDynSweptTriangle tri = fnSweptData.sweptTriangle( i );
MVector p1 = tri.vertex( 0 );
MVector p2 = tri.vertex( 1 );
MVector p3 = tri.vertex( 2 );
MVector center = p1 + p2 + p3;
center /= 3.0;
inPosAry.append( center );
inVelAry.append( MVector( 0,0,0 ) );
emitCountPP.clear();
status = emitCountPerPoint( plug, block, 1, emitCountPP );
emit( inPosAry, inVelAry, emitCountPP,
dt, speed, inheritFactor, rotatedV, fnOutPos, fnOutVel );
}
}
}
hOut.set( dOutput );
block.setClean( plug );
return( MS::kSuccess );
}
void sweptEmitter::emit
(
const MVectorArray &inPosAry,
const MVectorArray &inVelAry,
const MIntArray &emitCountPP,
double dt,
double speed,
double inheritFactor,
MVector dirV,
MVectorArray &outPosAry,
MVectorArray &outVelAry
)
{
int posLength = inPosAry.length();
int velLength = inVelAry.length();
int countLength = emitCountPP.length();
if( (posLength != velLength) || (posLength != countLength) )
return;
int index;
int totalCount = 0;
for( index = 0; index < countLength; index ++ )
totalCount += emitCountPP[index];
if( totalCount <= 0 )
return;
dirV.normalize();
int emitCount;
MVector newPos, newVel;
MVector prePos, sPos, sVel;
for( index = 0; index < posLength; index++ )
{
emitCount = emitCountPP[index];
if( emitCount <= 0 )
continue;
sPos = inPosAry[index];
sVel = inVelAry[index];
prePos = sPos - sVel * dt;
for( int i = 0; i < emitCount; i++ )
{
double alpha = ( (double)i + drand48() ) / (double)emitCount;
newPos = (1 - alpha) * prePos + alpha * sPos;
newVel = dirV * speed;
newPos += newVel * ( dt * (1 - alpha) );
newVel += sVel * inheritFactor;
outPosAry.append( newPos );
outVelAry.append( newVel );
}
}
}
MVector sweptEmitter::useRotation ( MVector &direction )
{
MStatus status;
MVector rotatedVector;
MObject thisNode = thisMObject();
MFnDependencyNode fnThisNode( thisNode );
MObject worldMatrixAttr = fnThisNode.attribute( "worldMatrix" );
MPlug matrixPlug( thisNode, worldMatrixAttr );
matrixPlug = matrixPlug.elementByLogicalIndex( 0 );
MObject matrixObject;
status = matrixPlug.getValue( matrixObject );
if( !status )
{
status.perror("sweptEmitter::useRotation: get matrixObject");
return ( direction );
}
MFnMatrixData worldMatrixData( matrixObject, &status );
if( !status )
{
status.perror("sweptEmitter::useRotation: get worldMatrixData");
return( direction );
}
MMatrix worldMatrix = worldMatrixData.matrix( &status );
if( !status )
{
status.perror("sweptEmitter::useRotation: get worldMatrixData.matrix");
return( direction );
}
rotatedVector = direction * worldMatrix;
return( rotatedVector );
}
MStatus sweptEmitter::emitCountPerPoint
(
const MPlug &plug,
MDataBlock &block,
int length,
MIntArray &emitCountPP
)
{
MStatus status;
int plugIndex = plug.logicalIndex( &status );
McheckErr(status, "ERROR in emitCountPerPoint: when plug.logicalIndex.\n");
double rate = rateValue( block );
MTime dt = deltaTimeValue( plugIndex, block );
double dblCount = rate * dt.as( MTime::kSeconds );
int intCount = (int)dblCount;
for( int i = 0; i < length; i++ )
{
emitCountPP.append( intCount );
}
return( MS::kSuccess );
}
MStatus initializePlugin(MObject obj)
{
MStatus status;
MFnPlugin plugin(obj, PLUGIN_COMPANY, "3.0", "Any");
status = plugin.registerNode( "sweptEmitter", sweptEmitter::id,
&sweptEmitter::creator, &sweptEmitter::initialize,
MPxNode::kEmitterNode );
if (!status) {
status.perror("registerNode");
return status;
}
return status;
}
MStatus uninitializePlugin(MObject obj)
{
MStatus status;
MFnPlugin plugin(obj);
status = plugin.deregisterNode( sweptEmitter::id );
if (!status) {
status.perror("deregisterNode");
return status;
}
return status;
}