surfaceTwist.cpp
#include <maya/MStatus.h>
#include <maya/MObject.h>
#include <maya/MString.h>
#include <maya/MArgList.h>
#include <maya/MGlobal.h>
#include <maya/MSelectionList.h>
#include <maya/MItSelectionList.h>
#include <maya/MItSurfaceCV.h>
#include <maya/MItMeshVertex.h>
#include <maya/MPoint.h>
#include <maya/MVector.h>
#include <maya/MMatrix.h>
#include <maya/MDagPath.h>
#include <maya/MFileIO.h>
#include <maya/MLibrary.h>
#include <maya/MIOStream.h>
#include <math.h>
MStatus twistSurf();
int main(int , char **argv)
{
MStatus stat;
stat = MLibrary::initialize (argv[0]);
if (!stat) {
stat.perror("MLibrary::initialize");
return 1;
}
MString fileName("surf1.ma");
cout << ">>>> Attempting to load surf1.ma <<<<\n";
stat = MFileIO::open(fileName, "mayaAscii", true);
if ( stat )
cout << ">>>> Load Successfull <<<<\n";
else {
cout << ">>>> Load Failed <<<<\n";
stat.perror("MFileIO::open");
return 1;
}
stat = twistSurf();
if (!stat)
return 1;
cout << ">>>> Attempting save as surf2.ma <<<<\n";
stat = MFileIO::exportAll("surf2.ma", "mayaAscii");
if (stat)
cout << ">>>> Save Successfull <<<<\n";
else {
cout << ">>>> Save Failed <<<<\n";
stat.perror("MFileIO::exportAll");
}
MLibrary::cleanup();
return 0;
}
#define NUM_SPANS 30
#define WIDTH 10.0
#define VERTICAL_SCALING 4.0
static MStatus twistNurbsSurface(MDagPath& objectPath, MObject& component)
{
MStatus status;
MPoint center;
MVector toCenter( -center.x, 0.0, -center.y );
double rotFactor = 0.5;
MItSurfaceCV cvIter( objectPath, component, true, &status );
if ( status ) {
for ( ; !cvIter.isDone(); cvIter.nextRow() ) {
for ( ; !cvIter.isRowDone(); cvIter.next() ) {
MPoint pnt = cvIter.position( MSpace::kWorld );
pnt = pnt + toCenter;
double rotation = pnt.y * rotFactor;
MMatrix rotMatrix;
rotMatrix(0,0) = cos( rotation );
rotMatrix(0,2) = sin( rotation );
rotMatrix(2,0) = -sin( rotation );
rotMatrix(2,2) = cos( rotation );
pnt = ( pnt * rotMatrix ) - toCenter;
status = cvIter.setPosition( pnt, MSpace::kWorld );
if ( !status ) {
status.perror("MItSurfaceCV::setPosition");
break;
}
}
}
cvIter.updateSurface();
} else
status.perror("MItSurfaceCV::MItSurfaceCV");
return status;
}
static MStatus twistPolygon(MDagPath& objectPath, MObject& component)
{
MStatus status;
MPoint center;
MVector toCenter( -center.x, 0.0, -center.y );
double rotFactor = 0.5;
MItMeshVertex vertIter( objectPath, component, &status );
if ( status ) {
for ( ; !vertIter.isDone(); vertIter.next() ) {
MPoint pnt = vertIter.position( MSpace::kWorld );
pnt = pnt + toCenter;
double rotation = pnt.y * rotFactor;
MMatrix rotMatrix;
rotMatrix(0,0) = cos( rotation );
rotMatrix(0,2) = sin( rotation );
rotMatrix(2,0) = -sin( rotation );
rotMatrix(2,2) = cos( rotation );
pnt = ( pnt * rotMatrix ) - toCenter;
status = vertIter.setPosition( pnt, MSpace::kWorld );
if ( !status ) {
status.perror("MItMeshVertex::MItMeshVertex");
break;
}
}
vertIter.updateSurface();
} else
status.perror("MItSurfaceCV::MItSurfaceCV");
return status;
}
MStatus twistSurf()
{
MStatus status;
cout << ">>>> Start twist routine <<<<" << endl;
MString surface1("surface1");
MGlobal::selectByName(surface1, MGlobal::kReplaceList);
MSelectionList slist;
MGlobal::getActiveSelectionList( slist );
MItSelectionList iter( slist );
if (iter.isDone()) {
cerr << "Nothing selected\n";
return MS::kFailure;
}
MDagPath objectPath;
MObject component;
for ( ; !iter.isDone(); iter.next() ) {
status = iter.getDagPath( objectPath, component );
if (objectPath.hasFn(MFn::kNurbsSurface))
status = twistNurbsSurface(objectPath, component);
else if (objectPath.hasFn(MFn::kMesh))
status = twistPolygon(objectPath, component);
else {
cerr << "Selected object is not a NURBS surface or a polygon\n";
return MS::kFailure;
}
}
if ( status ) {
cout << ">>>> Twist Successfull <<<<\n";
} else {
cout << ">>>> Twist Failed <<<<\n";
}
return status;
}