polyWriter.cpp
#include <maya/MIOStream.h>
#include <maya/MGlobal.h>
#include <maya/MFnSet.h>
#include <maya/MDagPath.h>
#include <maya/MItDependencyGraph.h>
#include <maya/MPlug.h>
#include <maya/MItMeshPolygon.h>
#include "polyWriter.h"
polyWriter::polyWriter(MDagPath dagPath, MStatus& status)
{
fDagPath = new MDagPath(dagPath);
fMesh = new MFnMesh(*fDagPath, &status);
}
polyWriter::~polyWriter()
{
if (NULL != fDagPath) delete fDagPath;
if (NULL != fMesh) delete fMesh;
}
MStatus polyWriter::extractGeometry()
{
if (MStatus::kFailure == fMesh->getPoints(fVertexArray, MSpace::kWorld)) {
MGlobal::displayError("MFnMesh::getPoints");
return MStatus::kFailure;
}
if (MStatus::kFailure == fMesh->getFaceVertexColors(fColorArray)) {
MGlobal::displayError("MFnMesh::getFaceVertexColors");
return MStatus::kFailure;
}
if (MStatus::kFailure == fMesh->getNormals(fNormalArray, MSpace::kWorld)) {
MGlobal::displayError("MFnMesh::getNormals");
return MStatus::kFailure;
}
if (MStatus::kFailure == fMesh->getCurrentUVSetName(fCurrentUVSetName)) {
MGlobal::displayError("MFnMesh::getCurrentUVSetName");
return MStatus::kFailure;
}
if (MStatus::kFailure == fMesh->getTangents(fTangentArray, MSpace::kWorld, &fCurrentUVSetName)) {
MGlobal::displayError("MFnMesh::getTangents");
return MStatus::kFailure;
}
if (MStatus::kFailure == fMesh->getBinormals(fBinormalArray, MSpace::kWorld, &fCurrentUVSetName)) {
MGlobal::displayError("MFnMesh::getBinormals");
return MStatus::kFailure;
}
fDagPath->extendToShape();
int instanceNum = 0;
if (fDagPath->isInstanced())
instanceNum = fDagPath->instanceNumber();
if (!fMesh->getConnectedSetsAndMembers(instanceNum, fPolygonSets, fPolygonComponents, true)) {
MGlobal::displayError("MFnMesh::getConnectedSetsAndMembers");
return MStatus::kFailure;
}
return MStatus::kSuccess;
}
void polyWriter::outputTabs(ostream& os, unsigned int tabCount)
{
unsigned int i;
for (i = 0; i < tabCount; i++) {
os << "\t";
}
}
MObject polyWriter::findShader(const MObject& setNode)
{
MFnDependencyNode fnNode(setNode);
MPlug shaderPlug = fnNode.findPlug("surfaceShader");
if (!shaderPlug.isNull()) {
MPlugArray connectedPlugs;
MStatus status;
shaderPlug.connectedTo(connectedPlugs, true, false, &status);
if (MStatus::kFailure == status) {
MGlobal::displayError("MPlug::connectedTo");
return MObject::kNullObj;
}
if (1 != connectedPlugs.length()) {
MGlobal::displayError("Error getting shader for: " + fMesh->partialPathName());
} else {
return connectedPlugs[0].node();
}
}
return MObject::kNullObj;
}
MStatus polyWriter::outputSets(ostream& os)
{
MStatus status;
unsigned int setCount = fPolygonSets.length();
if (setCount > 1) {
setCount--;
}
MIntArray faces;
unsigned int i;
for (i = 0; i < setCount; i++ ) {
MObject set = fPolygonSets[i];
MObject comp = fPolygonComponents[i];
MFnSet fnSet(set, &status);
if (MS::kFailure == status) {
MGlobal::displayError("MFnSet::MFnSet");
continue;
}
MItMeshPolygon itMeshPolygon(*fDagPath, comp, &status);
if ((MS::kFailure == status)) {
MGlobal::displayError("MItMeshPolygon::MItMeshPolygon");
continue;
}
faces.setLength(itMeshPolygon.count());
unsigned int j = 0;
for (itMeshPolygon.reset(); !itMeshPolygon.isDone(); itMeshPolygon.next()) {
faces[j++] = itMeshPolygon.index();
}
MObject shaderNode = findShader(set);
if (MObject::kNullObj == shaderNode) {
continue;
}
MPlug colorPlug = MFnDependencyNode(shaderNode).findPlug("color", &status);
if (MS::kFailure == status) {
MGlobal::displayError("MFnDependencyNode::findPlug");
continue;
}
MItDependencyGraph itDG(colorPlug, MFn::kFileTexture,
MItDependencyGraph::kUpstream,
MItDependencyGraph::kBreadthFirst,
MItDependencyGraph::kNodeLevel,
&status);
if (MS::kFailure == status) {
MGlobal::displayError("MItDependencyGraph::MItDependencyGraph");
continue;
}
itDG.disablePruningOnFilter();
MString textureName("");
if (itDG.isDone()) {
if (MStatus::kFailure == outputSingleSet(os, MString(fnSet.name()), faces, textureName)) {
return MStatus::kFailure;
}
} else {
MObject textureNode = itDG.thisNode();
MPlug filenamePlug = MFnDependencyNode(textureNode).findPlug("fileTextureName");
filenamePlug.getValue(textureName);
if (MStatus::kFailure == outputSingleSet(os, MString(fnSet.name()), faces, textureName)) {
return MStatus::kFailure;
}
}
}
return MStatus::kSuccess;
}