In this tutorial, you will learn how to use mr Proxy objects to create a scene of a forest that, despite its large size, can
render quickly.
You will convert trees to mr Proxy format, then give each proxy a material you saved in a material library. Finally, you will
use the Object Paint feature to instance the proxies multiple times and distribute them across the scene.
In this tutorial, you will learn how to:
- Save materials to a material library
- Save objects in mr Proxy file format
- Create mr Proxies and associate them with imported proxy files
- Add materials to mr Proxies
- Use Object Paint to instance and distribute mr Proxies in a scene
Skill level: Intermediate
Time to complete: 1 hour
Preparation for This Tutorial
- If you have not already downloaded the tutorial files (MAX scenes and other assets), download them now and unzip them into
a project folder called \Autodesk 3ds Max 2012 tutorials. See Where to Find Tutorial Files.
- On the Quick Access toolbar, click (Project Folder) and set your current project to Autodesk 3ds Max 2012 Tutorials.