 Command entry:
Command entry:Select a NURBS object. 


 Modify panel 

 Create Points rollout 

 Dependent Points group box 

 Surface Point button
            
 Command entry:
Command entry:Select a NURBS object. 


 Modify panel 

 NURBS toolbox 


 (Create Surf Point)
            
 This command creates a dependent point that lies on a surface or relative to it. This is enabled with a NURBS object that
            contains a surface.
         
         
            
            Procedures
            
            
            To create a dependent surface point:
            
            
               - In the NURBS toolbox, turn on  (Create Surf Point). (Create Surf Point).
- Click over a NURBS surface to position the point.
-  The surface cross-section and cursor are highlighted during this operation.
- Right-click to end the create operation.
- At the Point sub-object level, adjust the point’s position relative to the surface by adjusting the surface point parameters
                  in the Surface Point rollout.
               
 
         
            
            Interface
            
            
            While a surface point sub-object is selected, the Surface Point rollout appears. These controls are similar to the curve point
               controls.
            
            
            - U Position and V Position
- 
                  
                     
                     If the point is on the surface, these coordinates specify the point's location, based on the surface's local UV coordinates.
                      
 
- On Surface
- 
                  
                     
                     Specifies that the point lies on the surface, at the location specified by U Position and V Position.
                      If the point lies on the surface, you can move it using the Move transform. You can also move it using the Move Surface Point
                        button. See Editing Point Sub-Objects. Either way, this updates the U Position and V Position values.
                      
 
- Offset
- 
                  
                     
                     Moves the point according to a relative (object space) X,Y,Z location.
                      
 
- X Offset, Y Offset, and Z Offset
- 
                  
                     
                     Specify the object space location of the offset surface point.
                      
 
- Normal
- 
                  
                     
                     Moves the point along the direction of the surface's normal.
                      
 
- Distance
- 
                  
                     
                     Specifies the distance from the surface, along the normal. Negative values move the point opposite to the normal.
                      
 
- Tangent
- 
                  
                     
                     Moves the point along the tangent of the UV position.
                      
 
- U Tangent and V Tangent
- 
                  
                     
                     Specify the distance from the surface along the tangents at U and V.
                      
 
- Replace Base Surface
- 
                  
                     
                     (Only at modification time.) Lets you replace the parent surface. Click the button, then click the new surface on which to
                        base the surface point.