Menus Panel
 
 
 
Command entry:Customize menu Customize User Interface Menus tab

The Menus panel lets you customize the menus in 3ds Max. You can edit existing menus or create your own. You can customize menu labels, functionality, and layout.

Procedures

To create a menu:

  1. Choose Customize menu Customize User Interface Menus tab.
  2. Click New.

    The New Menu dialog appears.

  3. Enter the name of the menu, and click OK.

    The new menu appears in the menu list.

To add a command to a menu:

  1. Choose Customize menu Customize User Interface Menus tab.
  2. Choose the menu you want to edit from the drop-down list.

    If you want to change the name of the menu, click Rename, and enter a new name in the Rename Menu dialog.

  3. Choose the appropriate Group and Category from the respective drop-down lists.
  4. Choose a command from the action list and drag it into the Menu window.

    Use the same procedure to add menus and separators to your menu.

To delete a menu:

  1. Choose Customize menu Customize User Interface Menus tab
  2. Choose the menu you want to delete from the drop-down list.
  3. Click Delete.

To remove a command from a menu:

  1. Choose Customize menu Customize User Interface Menus tab.
  2. Choose the menu you want to edit from the drop-down list.
  3. Choose the command you want to remove.
  4. Press Delete.

    Use the same procedure to remove menus and separators from your menus.

To move a command in a menu:

Interface

Group

Displays a drop-down list that lets you select the context you want to customize, such as: Main UI, Track View, Material Editor, and so on.

Category

Displays a drop-down list of the available categories of user interface actions for the selected context.

Action Window

Displays all the available actions for the selected group and category. To add an action to a specific menu, select it and drag it to the menu window on the right side of this dialog. Right-click an action in this window to edit the macro script that defines this action (if there is one).

Separator Window

Displays a separator line that can be used to separate groups of menu items. To add a separator to a specific menu, select it and drag it to the menu window on the right side of this dialog.

Menu Window

Displays the names of all menus. To add a menu to another menu (shown in the Menu List), select and drag it to the menu window on the right side of this dialog. Right-click a menu in this window to delete the menu, rename it, or create a new, empty menu.

Menu List

Displays the default menus as well as any new ones you create or load.

New

Displays the New Menu dialog. Enter the name of the menu you want to create and click OK. The new menu appears in the menu window on the left side of the dialog as well as in the Menu List.

Delete

Deletes the item displayed in the menu list window.

Rename

Displays the Edit Menu Item Name dialog. Select a command in the menu list window and click Rename. This dialog lets you specify a custom name to be displayed in the menu. If you precede a letter in the custom name with the “&” (ampersand) character, that letter is used as a menu accelerator.

Menu Window

Displays the menu options for the menu currently selected in the menu list. To add menus and commands (actions), simply select and drag the options from the Action and Menus windows to this window.

There are several actions available when you right-click any item in the menu window:

Delete Menu Item

Removes the selected action, separator, or menu from the menu.

Edit Menu Item Name

Opens the Edit Menu Item Name dialog. The Customize Name check box must be on to edit the name. Enter the desired name in the name text field and press OK. The item name is changed in the menu, but not in the menu window. If you precede a letter in the custom name with the “&” (ampersand) character, that letter is used as a menu accelerator.

Edit MacroScript

Opens the script for the selected action in a MAXScript editor window.

Load

Displays the Load Menu File dialog. Allows you to load custom menu (MNU) files into the 3ds Max interface.

Save

Displays the Save Menu File As dialog. Allows you to save changes to the menus in an MNU file.

Note Quad menu customizations also use MNU files.
Reset

Restores the default setup (defaultui.mnu).