Activate this option to export all lights contained in the file. The 3ds Max FBX plug-in exports and converts light types to ensure FBX interoperability.
The 3ds Max FBX plug-in supports Standard Point, Spot and Directional light types exported to FBX for Autodesk Maya, Autodesk MotionBuilder, and other Autodesk applications. For a list of supported lights, see Light support.