Command entry:Open Track View.
![](../images/ac.menuaro.gif)
Hierarchy
![](../images/ac.menuaro.gif)
Global Tracks
![](../images/ac.menuaro.gif)
Block Control
![](../images/ac.menuaro.gif)
Global Clip Properties (right-click)
![](../images/ac.menuaro.gif)
Synthesis dialog
![](../images/ac.menuaro.gif)
Motion Clips panel
![](../images/ac.menuaro.gif)
Click New (in the From Global Object group).
![](../images/ac.menuaro.gif)
Motion Clip Parameters dialog
Command entry:Select a Crowd helper.
![](../images/ac.menuaro.gif)
![](../images/GUID-00A9C3E8-5814-4255-A1E2-8DB5CFC5D439-low.png)
Modify panel
![](../images/ac.menuaro.gif)
Global Clip Controllers rollout
![](../images/ac.menuaro.gif)
New
![](../images/ac.menuaro.gif)
Choose a GlobalClip object.
![](../images/ac.menuaro.gif)
Select the object in the list.
![](../images/ac.menuaro.gif)
Edit
![](../images/ac.menuaro.gif)
Synthesis dialog
![](../images/ac.menuaro.gif)
Motion Clips panel
![](../images/ac.menuaro.gif)
Click New (in the From Global Object group).
![](../images/ac.menuaro.gif)
Motion Clip Parameters dialog
When setting up a crowd simulation with non-bipedal characters using motion synthesis, use this dialog, accessed from the
Synthesis Dialog, to define motion clips from the Global Object's animation.
Enter a clip name, frame range, and color using controls in the MotionClip Parameters dialog. character studio determines
which clips to trigger by states that you define on the State panel.
Interface
- Name
-
Enter a name for the new motion clip.
- Start
-
Specifies the first frame of the animation clip from the Global Object.
- End
-
Specifies the last frame of the animation clip from the Global Object.
- Color
-
Click the color swatch and choose a color in the color picker. This color is used in Track View when displaying the clip.