RAM Player Configuration Dialog
 
 
 
Command entry:Rendering menu RAM Player Load a file into either channel. RAM Player Configuration dialog

The RAM Player Configuration dialog contains controls for resolution, frames, memory usage, and alpha channel for playing back animations.

Interface

Resolution group

Width

Defines the width at which the file is loaded.

Height

Defines the height at which the file is loaded.

Lock Aspect Ratio

When turned on, Lock Aspect Ratio forces the file to load at the same aspect ratio, regardless of the Width and Height values you enter.

If you change the Width of the file, the Height adjusts according to the file's original aspect ratio. Adjusting the Height does the same to the Width value.

Filter Input

When turned on, Filter Input filters the image or animation so that it best maintains the quality of the original file. When turned off, filtering does not occur, and the image or animation could be distorted.

Frames group

Start Frame

Specifies a certain frame in an animation where you want the RAM Player to begin loading. A value of 1 would start the animation at its rendered beginning. A value of 5 would start the animation on frame five and any frame before that would not be loaded.

Num Frames

Specifies the total number of frames to be loaded into the RAM Player.

Memory Usage group

Maximum

Lets you configure the maximum amount of memory to use for the RAM player. This value includes both channels.

Alpha group

Load Into Other Channels

When turned on, this option loads a grayscale alpha channel into the other channel. This allows you to wipe between an RGB channel of the animation and the alpha channel of the animation.