Command entry:Select a palm bone with one or more digits.
Motion panel
Palm Animation rollout
The Digit Manager provides controls for posing the digits on a palm procedurally. The Digit Manager rollout appears on the
Motion panel for a selected palm with one or more digits, although it’s most useful with palms that have multiple digits.
TipYou are not limited to using CAT’s digit-manipulation controls for posing hands. You can also select individual digit bones in the viewport and transform
them as normal.
NoteAs elsewhere in this help, any reference to a palm in this topic applies equally to an ankle.
Procedure
To access the Digit Manager rollout:
- Select a palm bone on a rig.
By default, a newly created palm has no digits; to use the Digit Manager, you need to add some.
- On the Modify panel Palm/Ankle Setup rollout, set Num Digits to a value greater than 0. For example, with a human character, youd set it to 5.
- Go to the m Motion panel and expand the Digit Manager rollout, if necessary.
Interface
The Digit Manager rollout includes two groups: Preset Poses and Digit Modifiers.
Preset Poses group
The Preset Poses list holds digit poses. A digit pose comprises the rotations for all digit bones on the palm or ankle. With
the controls in this group you can save pose presets and then load them onto any other palm.
If the palm to which you apply a pose has fewer digits than those of the pose preset, the extra digits are ignored. If the
palm has more digits, the extra digits receive no rotation data.
You can weight a pose preset, blending from one pose to another or mixing poses to create a new preset.
- [pose list]
-
Lists saved preset poses.
To apply a preset to the selected palm without blending, double-click its name in the list.
- Weight
-
The amount that the highlighted preset has on the digits.
To blend a preset, select the palm, click a preset pose in the list once to highlight it, and then adjust the Weight value
upward.
NoteThe Weight value is relative, so that if you apply the same value several times, as long as the highlighted preset pose has
been applied only partially, the blend amount increases.
- Store Preset
-
Saves the current digit rotations as a new pose preset.
TipBy default, digit poses are stored in separate files in
\[system folder]\plugcfg\CAT\HandPosePresets\.
You can use the Save As dialog to save poses in a different location, but they won’t then appear in the Preset Poses list.
- Remove Preset
-
Deletes a pose preset from the Preset Poses list.
WarningRemoving a preset deletes the file containing the preset permanently without prompting you.
Digit Modifiers group
The Digit Modifiers group provides tools to enable you to manipulate the digits, either singly or as a group. You can transform
selected digits parametrically with the Spread, Bend, Roll, and Curl controls.
NoteAll modifications are relative to the existing rotations.
- [digit list]
-
Lists all digits on the selected palm. Before applying controls from this group, highlight the digits that the controls should
affect.
TipYou can highlight multiple contiguous list entries by dragging in the list.
- Spread
-
Rotates highlighted digits away/towards each other from the base of the digit.
- Bend
-
Rotates highlighted digits up and down from the base of the digits.
- Roll
-
Rotates highlighted digits around their length.
- Curl
-
Rotates bones of highlighted digit7s up and down.