Command entry:Select an object that has the Physique modifier applied to it.
![](../images/ac.menuaro.gif)
![](../images/GUID-00A9C3E8-5814-4255-A1E2-8DB5CFC5D439-low.png)
Modify panel
![](../images/ac.menuaro.gif)
Physique rollout
![](../images/ac.menuaro.gif)
Click
![](../images/GUID-3FCC9469-F68C-4CFB-A61E-D81223AB3991-low.png)
(Attach To Node).
![](../images/ac.menuaro.gif)
Select a root object in a viewport.
![](../images/ac.menuaro.gif)
Physique Initialization dialog
![](../images/ac.menuaro.gif)
Cross Sections rollout
Command entry:Select an object that has the Physique modifier applied to it.
![](../images/ac.menuaro.gif)
![](../images/GUID-00A9C3E8-5814-4255-A1E2-8DB5CFC5D439-low.png)
Modify panel
![](../images/ac.menuaro.gif)
Physique rollout
![](../images/ac.menuaro.gif)
Click
![](../images/GUID-9B406671-0166-46AE-87EF-C47DF3B46A28-low.png)
(Reinitialize).
![](../images/ac.menuaro.gif)
Physique Initialization dialog
![](../images/ac.menuaro.gif)
Cross Sections rollout
The Cross Sections rollout lets you globally set how cross sections are initialized.
Interface
- Number
-
Sets the initial number of cross sections per link. Default=2.
- Control Points
-
Sets the initial number of control points per cross section. Default=4.
- Radial Snap
-