Material/Map Browser Options Menu
 
 
 
Command entry:Material/Map Browser Click (Material/Map Browser Options).
Command entry:Material/Map Browser Right-click an empty portion of the Material/Map list.

Shows general options for managing the Material/Map Browser

Interface

New Group

Opens a dialog so you can create a new custom group.

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New Material Library

Opens a dialog so you can create a new custom library.

The new library appears in the Material/Map Browser.

3ds Max saves the library as a MAT file with the name you entered; for example, New Library.mat. The default location for the library is the \materiallibraries folder in your current project. If you have not set a project folder, it saves the new library in the folder <3ds Max program folder>\materiallibraries.

Open Material Library

Opens a file dialog so you can open an existing material library MAT file.

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Materials

Toggles display of the Materials group. Default=on.

Maps

Toggles display of the Maps group. Default=on.

Controllers

Toggles display of the Controllers group. Default=on.

Autodesk Material Library

Toggles display of the Autodesk Material Library. Default=on.

Scene Materials

Toggles display of the Scene Materials group. Default=on.

Sample Slots

Toggles display of the Sample Slots group. Default=on.

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Show Incompatible

When on, the Material/Map list shows entries that are not compatible with the currently active renderer. Default=off.

Show Empty Groups

When on, shows groups even if they are empty. Default=on.

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Additional Options

Shows a submenu with four options:

  • Reset Material/Map Browser Resets the Material/Map Browser to its default appearance. 3ds Max opens a message that asks if you really want to do this.
  • Clear Preview Thumbnail Cache Clears all cached preview bitmaps and renders them again. This can take a bit of time. 3ds Max opens a message that asks if you really want to do this.
  • Load LayoutOpens a file dialog that lets you save the Material/Map Browser layout. Browser layout files have the file name extension MPL.
  • Save Layout AsOpens a file dialog that lets you save the current Material/Map Browser layout. Browser layout files have the file name extension MPL.

    By default, 3ds Max saves Material/Map Browser layout files in the \sceneassets\images folder of the current Project folder.