Command entry:Select an Edit Poly or editable poly object.
Modify panel
Polygon sub-object level
Edit Polygons rollout
Bevel
(Settings)
Command entry:Select an Edit Poly or editable poly object.
Polygon sub-object level
Quad menu
Tools 2 quadrant
Bevel
(Settings)
Command entry:Select an Edit Poly or editable poly object.
Modeling ribbon
Graphite Modeling Tools tab
Polygon Modeling panel
(Polygon) sub-object level
Polygons panel
Shift+click
(Bevel) or choose Bevel Settings from the drop-down list.
Beveling involves first extruding polygons and then scaling the extruded polygons. Use these settings for beveling polygons
in Interactive Manipulation mode.
Interface
For details on using the caddy controls, see The Caddy Interface.
- [Bevel Type]
-
- Height
-
Specifies the extent of the extrusion in scene units. You can extrude selected polygons outward or inward, depending on whether the value is positive or negative.
- Outline Amount
-
Makes the outer border of selected polygons bigger or smaller, depending on whether the value is positive or negative.
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- OK
-
Applies the settings to the current selection and closes the caddy.
- Apply and Continue
-
Applies the settings to the current selection, retaining them for the preview if you then change the selection.
- Cancel
-
Closes the caddy without applying the settings to the current selection. Does not reverse previous uses of Apply.