You use the Display panel, layers, and Scene Explorer to control how objects are displayed in viewports, and to hide or freeze objects. This section covers usage of the Display panel controls.
The Display Color rollout specifies whether 3ds Max displays objects using their wireframe colors (also known as object colors) or their diffuse material colors, when the objects have their display properties set to By Object. If the display properties of an object is set to By Layer, the layer color is used for viewport display. You can choose one method for wireframe display and a different one for shaded display. In each shading mode you can specify whether the material or the object color is used.
The Hide By Category rollout toggles the display of objects by category (objects, cameras, lights, and so on).
The Hide rollout provides controls that let you hide and unhide individual objects by selecting them, regardless of their category.
The Freeze rollout provides controls that let you freeze or unfreeze individual objects by selecting them, regardless of their category.
The Display Properties rollout provides controls for altering the display of selected objects.
The Link Display rollout provides controls that alter the display of hierarchical linkages.