Hinge From Edge (Polymesh)
 
 
 
Command entry:Select an Edit Poly or editable poly object. Modify panel Polygon sub-object level Edit Polygons rollout Hinge From Edge (Settings)
Command entry:Select an Edit Poly or editable poly object. Polygon sub-object level Quad menu Tools 2 quadrant Hinge From Edge (Settings)
Command entry:Select an Edit Poly or editable poly object. Modeling ribbon Graphite Modeling Tools tab Polygon Modeling panel (Polygon) sub-object level Polygons panel Shift+click (Hinge) or choose Hinge Settings from the drop-down list.

Use these settings for hinging polygons in Interactive Manipulation mode.

Interface

For details on using the caddy controls, see The Caddy Interface.

Angle

The rotation about the hinge. Hinge selected polygons outward or inward by using a positive or negative value, respectively.

Segments

Specifies the number of polygons into which each extruded side is subdivided. This setting also applies to manually hinged polygons.

Pick Hinge

Click Pick Hinge, and then click an edge to be the hinge. After you designate a hinge, the circle in the button icon is filled in, and when you hover the mouse over the button, the label is “Edge #” where # is the ID number of the hinge edge.

All subsequent hinge operations created from the caddy use this hinge. To hinge multiple polygons, each from one of its own sides, you must reselect the hinge each time.

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OK

Applies the settings to the current selection and closes the caddy.

Apply and Continue

Applies the settings to the current selection, retaining them for the preview if you then change the selection.

Cancel

Closes the caddy without applying the settings to the current selection. Does not reverse previous uses of Apply.