The mr Labeled Element shader doesn’t actually function as a shader, but instead works in conjunction with the mr Labeled Element render element to let you output any branch of a shader tree (a string of nested maps) as a render element. For example, if you use the Checker map as a diffuse map, and you use a Perlin Marble map as one of the two checker colors, you can render only the checker-map components that contain the marble map to a custom element for subsequent compositing.
For details on using the mr Labeled Element shader, see To use the mr Labeled element:.