In this tutorial, you will learn how to use mr Proxy objects to create a scene of a forest that, despite its large size, can
            render quickly. 
         
         
         You will convert trees to mr Proxy format, then give each proxy a material you saved in a material library. Finally, you will
            use the Object Paint feature to instance the proxies multiple times and distribute them across the scene.
         
          
            In this tutorial, you will learn how to:
            
 
               - Save materials to a material library
- Save objects in mr Proxy file format
- Create mr Proxies and associate them with imported proxy files
- Add materials to mr Proxies
- Use Object Paint to instance and distribute mr Proxies in a scene
 
         Skill level: Intermediate
         
         Time to complete: 1 hour
         
          
            Preparation for This Tutorial
            
 
               - If you have not already downloaded the tutorial files (MAX scenes and other assets), download them now and unzip them into
                  a project folder called \Autodesk 3ds Max Design 2012 tutorials. See Where to Find Tutorial Files.
               
- On the Quick Access toolbar, click  (Project Folder) and set your current project to Autodesk 3ds Max Design 2012 Tutorials. (Project Folder) and set your current project to Autodesk 3ds Max Design 2012 Tutorials.