MoveOperatorAfter

導入

v1.5

詳細

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スクリプト構文

MoveOperatorAfter( Object, OperatorToMove, OperatorReference );

パラメータ

パラメータ タイプ 説明
Object 文字列 変更するオブジェクトを指定します。
OperatorToMove 文字列 移動するオペレータを指定します。
OperatorReference 文字列 どのオペレータの後に移動するかを指定します。

JScript の例

/*

	This example creates several operators and then moves them in 

	the stack using the several options of MoveOperatorBefore.

*/

NewScene(null, null);

var oSphere = CreatePrim("Sphere", "MeshSurface", null, null);

// Create a twist operator in modeling construction mode

ApplyOp("Twist", oSphere, 3, siPersistentOperation, null, 0);

// Create a bend operator in animation construction mode

ApplyOp("Bend", oSphere, 3, siPersistentOperation, null, 2);

Application.LogMessage("Construction History Before Move");

var eOperators = new Enumerator( oSphere.ActivePrimitive.ConstructionHistory ); 

for (;!eOperators.atEnd();eOperators.moveNext())            

{ 

	var oOperator = eOperators.item();

	logmessage( "\t"+oOperator.fullname );

} 

// Move the twist operator after the bend operator.

MoveOperatorBefore("sphere.polymsh", "sphere.polymsh.twistop", "sphere.polymsh.bendop");

Application.LogMessage("Construction History Before After");

eOperators = new Enumerator( oSphere.ActivePrimitive.ConstructionHistory ); 

for (;!eOperators.atEnd();eOperators.moveNext())            

{ 

	var oOperator = eOperators.item();

	logmessage( "\t"+oOperator.fullname );

} 

//INFO : Construction History Before Move

//INFO : 	sphere.polymsh.secondaryshapemarker

//INFO : 	sphere.polymsh.animationmarker

//INFO : 	sphere.polymsh.bendop

//INFO : 	sphere.polymsh.shapemarker

//INFO : 	sphere.polymsh.modelingmarker

//INFO : 	sphere.polymsh.twistop

//INFO : 	sphere.polymsh.geom

//INFO : Construction History Before After

//INFO : 	sphere.polymsh.secondaryshapemarker

//INFO : 	sphere.polymsh.animationmarker

//INFO : 	sphere.polymsh.shapemarker

//INFO : 	sphere.polymsh.modelingmarker

//INFO : 	sphere.polymsh.twistop

//INFO : 	sphere.polymsh.bendop

//INFO : 	sphere.polymsh.geom

関連項目

MoveOperatorBefore MoveOperator ChangeGeneratorInputReadPosition