| Render Tree Usage
Category: Processing > Conversion
Shader Family: Texture
Output: Color
Converts a scalar (numeric) input value to a color output.
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The shader's name. Enter any name you like, or leave the default.
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Specifies the input scalar value (value between 0 and 1) to be copied to RGB channels.
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Specifies the input scalar value to be copied to the alpha channel of the output.
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Render Tree Usage
This shader is simply placed between a scalar output and a color input in order for the two values to connect.