DEPRECATED. This shader is unsupported, but it may still get installed with Softimage to provide compatibility with older scenes that use it. It is recommended that you replace unsupported shaders in your scenes with equivalent shaders from the current Softimage shader library.
Creates a halo effect around an object's edges, resembling the halo surrounding high-intensity lights. Because the halo effect is created over the rendered image, you must wait until the initial image is rendered before seeing the halo effect.
Use All Models |
Renders everything in the scene. For a quicker rendering, see the Render Halo Only option. |
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