Category: Processing > Image Processing
Shader Family: Texture
Output: Color
The Color Balance shader modifies the color balance of the input color selectively for Shadow, Highlight, and Midtone ranges.
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Specifies the input color. This parameter is normally connected to an image whose colors you wish to balance.
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Each of these sets of controls affects the corresponding range of colors. You can change the colors within the range by adjusting
the RGB sliders.
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Adjust the color balance of the input color in each color range (Highlights, Midtones and Shadows).
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Ensures that the brightness of the input color is maintained, regardless of changes to color balance.
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Render Tree Usage:
This shader can be used nearly anywhere in a render tree. Connect the color output of one Render Tree node to the Input Color
port of the Color Balance shader.