DEPRECATED. This shader is unsupported, but it may still get installed with Softimage to provide compatibility with older scenes that use it. It is recommended that you replace unsupported shaders in your scenes with equivalent shaders from the current Softimage shader library.
This shader is designed to author content for DirectX. It sets the DirectX default vertex lighting shader. You can set a simple material ambient, diffuse and specular color as well as specular decay.
There are a number of DirectX Realtime shader builders available in the \Addons\DXNetview folder of the factory location. You can use the shader builders to configure networks of basic DirectX shaders, as well as programmable pixel and vertex shaders, before attaching them to objects.
Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License