A custom property that controls a polygon mesh's contribution to the density isofield used by a Polygonizer operator. For
more information about using Polygonizer, see Meshing Point Clouds (and Other Things) [Data Exchange].
To display: Select the mesh, choose on the Select panel, and click the Polygonizer_Polymesh icon.
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Shows or hides the options for using weight maps to control isofactor, radius, and falloff.
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Controls whether the object contributes to the Polygonizer's isofield. Turn this off to temporarily mute the object's contribution
to the polygonized mesh without permanently removing the object as an input.
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Controls what components of the object contribute to the isofield.
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Controls sampling along particle strands, curves, and polygon faces. This value has no effect unless is set to an option that includes LOD.
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Size and Influence
Isofactor
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The base contribution of the object's components to the isofield. Note that you can use a negative Isofactor value to make
an input remove volume from the resulting mesh.
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Multiplies the value specified by with a weight map defined on the input mesh.
This option does not appear unless you click .
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Shows the weight map being used for the isofactor. Use the button to select an existing weight map on the input mesh.
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Radius
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The distance at which the isofield is equal to the value.
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Multiplies the value specified by with a weight map defined on the input mesh.
This option does not appear unless you click .
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Shows the weight map being used for the radius. Use the button to select an existing weight map on the input mesh.
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Falloff
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The thickness of the falloff region beyond the radius.
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Controls how the isofield value decreases in the falloff region. For example, "Square" gives an inverse-square falloff similar
to many physical phenomena.
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Multiplies the value specified by with a weight map defined on the input mesh.
This option does not appear unless you click .
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Shows the weight map being used for the falloff. Use the button to select an existing weight map on the input mesh.
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