Displays basic information about the vertex color property, also known as a color at vertices property or a CAV. In addition to vertex colors, this property can be used to store any vertex data that requires triplets, such as user normals, tangents, and binormals. For more information about vertex colors in general, see Vertex Colors [Scene Elements].
To add a vertex color property: Select a polygon object or cluster and choose one of the following from any toolbar:
Get Property Color at Vertices Map (the property is named Vertex_Color by default).
Get Property Tangent (the property is named Tangents by default).
Get Property Binormal (the property is named Binormals by default).
A vertex color property is applied, but the property editor is not displayed automatically.
To display: Click the icon of the vertex property under the appropriate cluster in the explorer.
Name |
The name of the vertex color map. |
Rename |
Click to rename the vertex color map. See Rename Dialog Box. |
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