Creates a surface in the gap between two other surfaces.
To apply: See Blending Surfaces [Surface and Curve Modeling].
To redisplay: Select the surface, choose , and click the tab.
Inputs
|
Hides all the inputs for the generated object to simplify the display of your scene in the 3D views, or unhides the inputs
when you need to modify them.
|
|
Freezes the generator and deletes the inputs. This simplifies the scene once you are satisfied that you won't need to modify
the inputs again.
|
Subdivisions
|
Determines how you specify the number of subdivisions in the result.
In this case, discontinuities resulting from multiknots in the inputs are preserved in the generated objects.
|
|
The number of subdivisions corresponding to each segment of the inputs, when is .
|
|
The total number of subdivisions, when is .
|
Shape
Controls the shape of the blend where it meets the and .
|
The smoothness at the seam between the blend and input surfaces:
-
. The seam may have a sharp point.
-
. The tangent at the seam does not change abruptly.
-
. Neither the tangent nor the curvature at the seam changes abruptly.
|
|
Affects the extent of the influence of the surface on the blend.
|
|
Applies continuity between the blend surface and the input surface laterally.
|