Boolean operations let you create the difference, intersection, or union of two polygon meshes. There are two ways to combine polygon mesh objects using Boolean operations:
Create a new object using Create Poly. Mesh Boolean. The new object does not inherit materials, textures, or other properties.
Modify an existing one using Modify Poly. Mesh Boolean. The modified object retains its existing materials, textures, and other properties.
There are three possible Boolean operations: difference, intersection, and union.
The Difference, Intersection, and Union commands on the Create Poly. Mesh Boolean menu generate a new polygon mesh object. The new object does not inherit materials, textures, or other properties.
Select the first polygon mesh object, then add a second one to the selection. The order of selection is important only for the Difference operation.
Choose a Boolean operation from the Create Poly. Mesh Boolean menu.
If you did not select both objects in step 1, you are prompted to pick the remaining ones now.
Whenever you generate a new object from other input objects, you can manage the inputs, for example, hide or delete them. See Managing Generator Inputs.
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