Deleting Elements

 
 
 

After creating all sorts of things in your scene, you're eventually going to have to delete something. As you might expect, you can delete selected elements using the Delete key.

Note that there are additional specialized tools and commands for deleting scene objects and components:

To delete elements

Do one of the following:

  • Select one or more elements in any view, then choose EditDelete Selected or press the Delete key.

    or

  • In the explorer, right-click on any element's name and choose Delete.

    or

  • In the schematic, Alt+right-click (Ctrl+Alt+right-click on Linux) on any element's name and choose Delete.

Deleting Permanently

It can take a long time to delete a large number of objects, or a complex object with many properties and operators. This is because Softimage stores a large amount of data in case you want to undo the deletion afterwards.

If you a certain that you want to delete something, you can delete it permanently. This is quicker than deleting in the usual way, but it removes the possibility of undoing the deletion and anything else you did previously.

This works with objects, branch-selected hierarchies, branch-selected models, groups, scene layers, passes, partitions, properties, operators, and clusters, but not components.

To delete permanently

  • Select the elements to delete, and then choose EditDelete Selected Permanent or press Shift+Delete.

    You are prompted to confirm before the undo stack is cleared.

Deleting Everything and Starting Over

Deleting everything is equivalent to starting a new scene.

To delete everything and start over

  • Choose EditDelete All.

    You are prompted to save your current scene first.

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