Split Edge

 
 
 

Categories

Description

Splits the specified edges.

Ports

Inputs

Topo

The topology you want to use. If not connected, the default is "Self.Topology".

Edge Index

The indices of the edges to slice. You can use a single integer, array, or set.

Ratio

Controls the position of the resulting vertex as a ratio from the position of the first vertex to the second vertex in the edge.

Offset

An offset for the position of the new vertices, in the local coordinates of the "self" object.

Outputs

Result

The modified mesh.

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