Sets CrowdFX_PoseState_ID, which keeps track of the actors' current animation in a CrowdFX simulation.
This compound should be applied in the Simulation region of the Point_Cloud object of a CrowdFX simulation, before Pose State. Make sure to use Save Previous Pose State ID before this compound.
For more information, see How Action Sources Are Used in the Crowd Simulation.
| Value |
A new value for CrowdFX_PoseState_ID, where 0 is the first action imported, 1 is the second, and so on. |
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