Set Pose State ID

 
 
 

Sets CrowdFX_PoseState_ID, which keeps track of the actors' current animation in a CrowdFX simulation.

This compound should be applied in the Simulation region of the Point_Cloud object of a CrowdFX simulation, before Pose State. Make sure to use Save Previous Pose State ID before this compound.

For more information, see How Action Sources Are Used in the Crowd Simulation.

Tasks: Crowds/States

Output Ports: Execute

Value

A new value for CrowdFX_PoseState_ID, where 0 is the first action imported, 1 is the second, and so on.

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