Selecting Guide Hairs

 
 
 

Before you style, you must select the guide hairs. Using the buttons on the Select panel, you can select hair in different ways: strands, tips, or points along the strand. For many of the hair styling tools (such as Comb, Puff, or Scale), it doesn't matter which hair components you have selected. However, using the Transformation tools (Scale, Rotate, and Translate) and the Brush tool, the styling results can be very different depending on what is selected.

     

Guide hairs with strands selected (in red).

Guide hairs with tips selected.

Guide hairs with some points selected (in red).

With the hair object selected, these options on the Select panel become available for you to use:

When you select points on the hair, the strand and point information is shown in the Selection text box. For example: pnt[(2,3),(2,4)] means that points 3 and 4 on strand 2 are selected.

Creating Clusters of Hair Points

You can create clusters of different points, tips, or strands of hair like any other geometry component in Softimage. To do so, select the components you want in the cluster and click the Cluster button in the Edit panel. When you create the clusters, they appear in the Clusters folder under the Hair object. For more information on clusters, see Clusters [Scene Elements].

Once you have a cluster, you can use it as you would any other cluster, such as by constraining objects to it using the Object to Cluster constraint (see Object to Cluster Constraints [Animation]).

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