Allows you to select a shape reference mode for the selected shape-animated cluster.
To display: Select a shape-animated cluster and choose from the Animate toolbar.
For more information, see Deformations and Shape Reference Modes [ Shape Animation ].
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Allows you to select the shape reference mode to use on the selected cluster:
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Shapes are stored relative to the each point's local reference frame. When you deform the surface, the shape maintains its
position and orientation relative to its immediate surroundings. For example, if you use shapes to animate a mole on a finger
and then bend the finger, the mole moves with the finger as you would expect.
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Shapes are stored relative to the object as a whole. If you deform the object, the shape moves with it but maintains its
original orientation. If there is no deformation animation before you save or store shape keys, the effect is the same as
local relative mode.
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Shapes are absolute and not relative. They are stored in terms of the local coordinate system of the object. If the object
is deformed, the cluster with the shape is unaffected.
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