Vector4 To Quaternion

 
 
 

Category: Processing > Conversion

Shader Family: Texture

Output: Quaternion

Converts 4D vector input to a quaternion output.

Name

The shader's name. Enter any name you like, or leave the default.

Input

Specifies the 4D vector input to be converted to a quarternion output.

Render Tree Usage

This shader is simply placed between 4D vector output and a quaternion input in order for the values to connect.

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