Category: Processing > Conversion
Shader Family: Texture
Output: 2D Vector
Converts 3D vector input to 2D vector output.
|
The shader's name. Enter any name you like, or leave the default.
|
|
Specifies the 3D vector inputs to be converted to a 2D vector output.
|
Render Tree Usage
This shader is simply placed between 3D vector output and 2D vector input in order for the values to connect.