Returns a ModelCollection
containing each Model under this 3D
object.
Note: Since Python does not support input parameters on properties,
X3DObject.Models will fail in Python. Use the Python-compliant
version X3DObject.GetModels2 instead.
// get accessor ModelCollection X3DObject.get_Models( Boolean in_bMode ); |
Parameter | Type | Description |
---|---|---|
Recursive | Boolean | Recurse if True, otherwise the search is done on the immediate
children.
Default Value: True |
main() ; function main() { NewScene( null, false ); var oRoot = Application.ActiveSceneRoot; // Stick all the x3dobjects in the current scene into a model var oModel = oRoot.AddModel( oRoot.Children, "TopModel" ); // Create two models, each of which contain a Null and nest them inside the TopModel. oNull = oRoot.AddNull( "mynull"); oModel.AddModel( oNull, "SubModel" ); oNull2 = oRoot.AddNull( "mynull" ); oModel.AddModel( oNull2, "AnotherSubModel" ); WriteModels( oRoot ) ; } function WriteModels( in_obj ) { var mdls = in_obj.Models; n = mdls.Count; for ( var i=0; i<n; i++ ) { m = mdls.Item(i); Application.LogMessage( "Model " + m.Name + " is nested inside " + m.model ) ; } } // Expected results: //INFO : Model TopModel is nested inside Scene_Root //INFO : Model SubModel is nested inside TopModel //INFO : Model AnotherSubModel is nested inside TopModel |
Option Explicit main() sub main() NewScene , false dim oRoot set oRoot = Application.ActiveProject.ActiveScene.Root oRoot.AddModel oRoot.Children, "Mary" WriteModels oRoot end sub ' Recursive function to read all models no matter how deeply nested function WriteModels( in_obj ) dim list, n, i, mdls set mdls = in_obj.Models(0) n = mdls.Count if n = 0 then exit function end if for i=0 to n-1 Application.LogMessage mdls(i).Name ' Drill down WriteModels mdls(i) next end function ' Expected results: 'INFO : Mary |