v9.0 (2011)
Returns or sets the minimum allowable value for this parameter as a Variant. If no minimum value is defined for this parameter, then an Empty Variant is returned.
// get accessor Object rtn = ShaderParamDef.MinValue; // set accessor ShaderParamDef.MinValue = Object; |
ShaderParamDefOptions.SetHardLimit ShaderParamDef.MaxValue ShaderParamDef.SuggestedMinValue Parameter.Min