v9.0 (2011)
Returns or sets the maximum allowable value for this parameter as a Variant. If no maximum value is defined for this parameter, then an Empty Variant is returned.
// get accessor Object rtn = ShaderParamDef.MaxValue; // set accessor ShaderParamDef.MaxValue = Object; |
ShaderParamDefOptions.SetHardLimit ShaderParamDef.MinValue ShaderParamDef.SuggestedMaxValue Parameter.Max